Patch 25.21 overview
Champions you recently played
No change
Other Champions
We're pretty happy with Bard's current balance state but would like to open up some more options for him, namely in building AP items like Shurelya's, making him better at supporting his team when playing AP-heavy.
Diana's last buff to her jungle clears overshot a bit, so we're walking it back slightly to keep her in line.
Dr. Mundo is a scaling juggernaut who has to wade through a fairly weak early game in order to scale into the ability to go wherever he pleases. And we're happy he's able to go where he pleases, but he's bursting whomever he pleases a bit too easily. We're looking for some power neutral adjustments that take away some late-game burst and give back late-game durability in its stead.
Ezreal has been a low performer lately especially at lower ranks. We're looking to add a little bit of general power to help him keep up as games go late.
We'd like to nudge Graves back toward having a strong sustained fight pattern and that means letting him rely on Grit and playing to stack it up. As he's getting this MR from Quickdraw, he can once again have the base magic resistance of a ranged champion. So, if you can catch Graves before he's able to stack up, he's more burstable than before, but if he's able to play the fight out the way he wants, he'll grow to be the sustained monster we all know and hate love.
Back in 25.06 we sought to give Gwen more power over her laning phase while still being that scaling AP skirmisher. However, those changes have left her in a less popular state that has alienated Gwen players from the version of her that they enjoyed. So we're going back to almost the exact same champion from 25.05, with two differences: Her armor growth is a little lower, and her jungle levers are weaker. These two changes weren't reverted because she was a little too strong in top and significantly too strong in the jungle back before the changes. Enjoy your Gwensday tomorrow!
Kalista has been underperforming for quite a while now and we'd like to carve out some mid-game strength for her. We're hoping to achieve that by increasing her attack damage growth, which directly feeds into her attacks as well as her Q and E damage.
Kog'Maw is one of the winningest bot laners in the game and has also lost his old identity as a scaler. We're delivering a targeted nerf toward his early trading in order to re-balance him and retain some of that scaling potential.
Morgana has taken off as a highly powerful mid laner across all ranks of play. We're super happy that she's found a new audience here but she's also meaningfully overpowered. In order to open up some more weaknesses, we're looking to bring down her guaranteed durability, making her rely more on Black Shield and Soul Siphon.
Qiyana has been one of the clear winners from the recent changes to Profane Hydra and Axiom Arc. She's been taking over in both mid lane and jungle especially in elite play. We're hitting her with some nerfs that'll take her down a notch in both roles.
Quinn has been one of the winningest top laners for a while now and with us nerfing both Doran's Shield and Second Wind this patch, we're confident that Quinn is due for some nerfs of her own lest she completely overtake top lane. We hope that these nerfs will open up her build options away from simply high AD lethality burst, allowing her the space to play out a more sustained auto-attacking pattern.
Yone's been a low performer for quite a while now, and the upcoming changes to Doran's Shield and Second Wind will likely leave him in a pretty sad state. We'd like to pre-emptively give him some early game power to make up for it.
Items you recently played
No change
Other items
Catalyst of Aeons
Catalyst needs to be competitive with Lost Chapter in giving tankier AP champions enough mana to play out their laning phases. It does not, however, need to invalidate burst damage so strongly. So we're delivering a small health nerf until it's turned into Rod of Ages.
Doran's Blade
We're moving Doran's Blade back to its 14.1 version with omnivamp because the item is meant to serve more than just attackers, but instead a wide range of AD champions, such as those who rely on abilities do deal their damage.
Doran's Ring
The current tuning of some starter items and Second Wind can make it feel pointless to attempt to harass during lane phase, resulting in stale gameplay especially in mid lane where players don't play for kills often enough. With these changes, we're attempting to nudge back towards poke being more valuable in the lane phase.
Doran's Shield
See Doran's Ring.