Patch 14.4 overview
Champions you recently played
No change
Other Champions
Health growth increased. Q damage increased.
Q Bonus Magic DPS decreased.
Armor growth decreased, level 1 attack speed and attack speed ratio increased. Passive bonus damage increased. Q damage increased.
W attack speed slow decreased.
Passive damage decreased.
Base AD increased. W mana restoration increased and magic damage increased. E now roots enemies on initial cast.
Base health and mana increased. Q no longer slows during All Out. W bonus armor and magic resist ratio increased, no longer reduces minimum channel and cooldowns. E dash speeds decreased.
Ult range increased.
Passive bugfix. E damage decreased.
Q second bolt damage increased. E magic damage and shield value increased. R bonus health increased.
Base armor decreased. Q damage decreased. R root duration decreased.
All abilities adjusted.
Q champion healing increased. E cooldown decreased. R bonus health increased.
Q additional fireball scaling decreased, now stacks if a targeted minion dies while Q is mid-flight. W cooldown adjusted, initial damage decreased, explosion damage increased. R will continue to cast when Smolder dies.
Passive movement speed increased. Q heal increased. E bugfix. R cooldown decreased.
Base armor increased. E damage increased. R cooldown decreased.
Attack speed growth decreased. W blue card damage decreased. E damage decreased.
Base AD decreased.
Q bonus movement speed increased. E cooldown decreased. R turret disable duration decreased, cooldown decreased, crowd control resistances during leap adjusted.
Passive plant damage decreased, bonus damage to non-epic monsters increased.