Patch 11.1 overview

Champions you recently played

No change

Other Champions

W cooldown increased.
Mega Gnar Q base damage and slow increased. Mini Gnar E attack speed duration increased. Mega Gnar E range increased.
E shield strength increased late.
Q cooldown increased later.
Base health regen decreased. W empowered AD scaling decreased.
Base health regen and attack damage increased.
Q cost now scales.
E cooldown and cost decreased.
Base AD growth decreased. Passive bonus crit strike chance increased; excess crit strike to AD conversion decreased.
Base AD growth decreased. Passive bonus crit strike chance increased; excess crit strike to AD conversion decreased.
See full patchnote

Items you recently played

No change

Other items

Archangel's Staff
The buffs to Tear in patch 10.24 helped Tear-friendly champions across the board, but we're still looking to improve overall satisfaction for the item line.
Burst Items
We heard players' concerns that we added too much burst damage into the new items; Mythics in particular. So we're pulling back specifically on those since that's where a lot of the systemic damage was added. This is intended to keep the power level of the items neutral, trading more up-front burst for stats instead.
Ionian Boots of Lucidity
Lucidity has been weaker in preseason compared to other options. Looking to bump it up a bit.
Manamune
Manamune and Muramana have begun to heavily influence marksman item choices. Its value for its relative cost has made it almost always the best 2nd item choice, even rivaling Mythic items for the 1st purchase. We're adjusting Manamune's cost to open up decision-making for AD legendary items.
Muramana
Continuing from above! In 10.25, we limited Muramana's effect to only trigger on spells that deal physical damage to rein in its purchase on AP mages. This made champions like Ezreal and Corki sad. With other changes to Seraph's in 11.1, we believe we can lift the restriction and lower the power of the Shock passive, which is appealing to mages.
Runaan's Hurricane
We hoped that a bigger, more expensive Runaan's would appeal to more marksmen as a fourth or fifth item choice. This isn't panning out, and champs who want it as their second item are suffering from the high cost of their Mythic+Runaan's+IE core build. We're rebalancing Runaan's to feel better as a second purchase.
Shurelya's Battlesong
Shurelya's has been trending weaker than the other options in the Mythic category at the same price (Mandate, Locket, Moonstone). With the other Mythics in a better spot, we're looking to bump Shurelya's up to par.
See full patchnote

Runes you recently played

No change

Other runes

No change
See full patchnote