Patch 14.18 overview

Champions you recently played

No change

Other Champions

E damage increased.
R jump distance and wall forgiveness decreased, duration decreased.
W damage decreased.
Q damage decreased. R damage decreased.
Base AD increased.
WW ally shield strength increased.
E shield strength and slow decreased.
Passive damage increased.
R armor, MR, on-hit damage, and armor per champion hit increased.
Q slow increased. E bonus movement speed increased.
Attack speed growth increased.
Base armor decreased.
Passive monster damage cap decreased. R sleep duration decreased.
Q damage decreased.
Passive Pix damage increased.
Passive shield strength increased.
Q damage decreased. E cooldown increased, sapling duration in brushes decreased.
Base AD decreased.
E damage decreased.
E bonus movement speed decreased.
Q damage decreased. E damage decreased.
Q damage increased.
Passive shield strength increased.
Base health decreased. Q damage decreased and AP ratio removed. W damage to champions, minions, and monsters decreased.
Q and E damage decreased.
Q damage decreased.
Base AD increased. Q damage to monsters decreased.
Armor growth increased. Q damage increased.
Passive damage decreased.
Passive damage to structures decreased.
See full patchnote

Items you recently played

No change

Other items

Bloodthirster
Immortal Shieldbow
Luden's Companion
Shadowflame
Stormsurge
See full patchnote

Runes you recently played

No change

Other runes

Fleet Footwork
Fleet Footwork received several nerfs due to ADCs taking over mid lane by repeatedly pushing the waves, healing up, and escaping ganks. While we think the rune is now in an appropriate spot for ranged users, it’s become too weak for its main melee users. We’re adjusting tactics here and adding a melee/ranged split to more than just the minion penalty which should preserve the current power level for ranged users while significantly buffing it for melee ones.
See full patchnote