Patch 11.10 overview
Champions you recently played
No change
Other Champions
Passive base damage decreased.
E cooldown increased.
W cooldown now flat; magic damage shield decreased.
Base armor decreased. R damage now capped against epic monsters.
Base movement speed decreased.
Passive AP damage ratio and bonus attack range increased; Muramana bugfix.
W max stacks bonus damage increased.
E damage increased.
E targeting updated.
Q bonus AD damage ratio decreased.
Base health decreased; health growth increased.
Q base damage and empowered damage increased. W ally icon bugfix.
Passive Vine Lasher slow increased. W cooldown decreased.
Items you recently played
No change
Other items

Abyssal Mask
At all phases of the game, Abyssal Mask is getting overlooked in favor of more powerful defensive options. It could use some raw power to compete against its peers.

Goredrinker
Goredrinker has been on the weaker end of things for a while now and has been phasing out of fighter builds. Giving it a fighting chance by bumping up its healing.

Guinsoo's Rageblade
Guinsoo’s has been in a rough spot, so we’re making it a more affordable option for on-hit champions to ramp up their damage earlier on in the game.

Riftmaker
We're speeding up Riftmaker's stacking time and broadening the ways to trigger the stacking for a more satisfying and expected feel during combat.
Runes you recently played
No change
Other runes

Phase Rush
Phase Rush dominates high-level play with its ability to provide safety both in lane and in extended fights. We're pumping the brakes for users across the board. We know a few champions are very tied to Phase Rush, and we'll be monitoring them closely over the patch and follow up as needed.