Patch 25.18 overview

Champions you recently played

No change

Other Champions

Q cooldown and mana cost decreased.
W damage decreased. R magic pen decreased.
AD growth increased.
Passive damage adjusted.
Attack Speed growth decreased. W damage decreased.
Q damage decreased, now deals physical damage. W bugfix. R alert sound now plays after a delay, range increased, damage decreased.
Mana increased. E damage vs poisoned targets increased.
Passive and Q damage decreased.
E damage increased.
Passive and E abilities' damage increased. WQ movement speed increased.
Passive QoL change. W damage decreased. E vessel duration decreased.
Q damage increased.
Katarina struggles in a gamemode with only 2 opponents, so we're adjusting her passive to fully reset her ultimate while giving her some more force behind her basic abilities.
Our previous Kled changes helped him out, but didn't go far enough; we're doing some follow-up work.
AP Kog'Maw has always been an off build, but is a little less viable than we think makes sense for Arena's build philosophies.
Leona has been a bit underwhelming for a while, so we are pulling back some of the previous Arena-specific changes that she has received in the past.
Base AD and Armor Growth decreased. Passive damage decreased.
Soraka has been a top-tier enchanter for a while, so we're tapping her down slightly.
Passive damage to monsters decreased.
Q and Q2 mana cost decreased, damage decreased. E mana cost decreased, damage decreased.
E cooldown decreased. R damage increased.
Passive AP ratio decreased.
With Xin Zhao's update, he lost some of his Arena tuning, we're bringing those back.
Base Health and AD decreased. E bonus movement speed and duration decreased.
R now Ghosts.
See full patchnote

Items you recently played

No change

Other items

Bami's Cinder
We've revisiting Bami's this patch to help keep it in line with Fated Ashes, which has seen a clear dominance between the two options. We'd like the difference to be less decided between the two components for jungle clear power, so these buffs should help do just that.
Mercurial Scimitar
When you find yourself forced to rush a QSS to survive an enemy Malzahar, Warwick, or just a team with heavy CC, it's still usually in your best interest to complete this item last. Even then, you still may feel like you're giving up more power than you can afford due to the meager stats that the item gives on completion. We're looking to make sure the item still feels appropriately tuned while keeping a focus on the active as its main strength.
Sunfire Cape
Sunfire Cape has been the clearly worse option for tank junglers when compared to Liandry's, and while a meaningful amount of that difference is generated from the early clear impacts of Bami's vs. Fated Ashes, there is still a degree of power and excitement missing from Sunfire once completed that we want to bring to the item.
See full patchnote

Runes you recently played

No change

Other runes

No change
See full patchnote