Patch 11.18 overview
Champions you recently played
No change
Other Champions
Base attack damage decreased.
W cooldown increased early.
Passive cooldown increased early.
Q maximum damage to monsters increased. R grants extra base HP on-cast instead of healing for missing health; healing over time decreased late.
R now executes based on Adoration stacks.
Passive damage reduction increased against basic attacks. W base damage increased. R damage reduced.
Base health and health growth increased.
Passive duration decreased.
Q mana cost reduced early for Fishbones.
E cooldown reduced late.
R knockup duration decreased early.
Base armor increased. E base shield increased.
E AP scaling increased.
Base attack damage decreased.
Base health regen decreased. Passive healing on large monsters increased. Q stack duration increased. E cooldown decreased.
Number of R waves increased.
E cooldown decreased.
Base attack speed increased. Health regen decreased. Q damage against monsters increased. E+Q combo targeting changed. E base damage decreased.
Empowered W stun duration decreased; empowered W lockout now matches normal W behavior.
Passive bonus attack speed decreased early; now scales with level. W cooldown decreased and no longer scales.
Damage dealt with Q during R now applies Grievous Wounds.
R now clears Grievous Wounds before healing.
Casting Q on Worked Ground now refunds its cooldown. Worked Ground radius and duration decreased.
Q base damage decreased late. W now deals bonus damage vs monsters.
Base Move Speed decreased. E passive damage decreased early; bonus damage per Soul increased.
E slow decreased.
R bonus AD increased.
Q cooldown and mana cost reduced.
Base AD decreased. Passive bonus AS decreased early but increases with levels.
W shielding per champion hit after the first increased.
Passive cooldown decreased.
Passive deals bonus damage against monsters.
E cooldown decreased.
Items you recently played
No change
Other items

Ravenous Hydra
If an enemy champion stands next to the tower you're attacking, Ravenous Hydra's AoE passive triggers turret aggro, which is rather counterintuitive to split-pushing top laners who want to take down towers.

Titanic Hydra
Repeat the above except say "Titanic" instead of "Ravenous". We put a titanic amount of effort into writing this paragraph.

Umbral Glaive
Umbral Glaive's stats and cost were bumped up last preseason to match it more closely with other lethality-focused Legendary items. However, this left it at a pretty weak state while also pricing it out of budget for supports like Senna and Pyke. We're shrinking the cost yet again and (hopefully!) bringing lethality supports back into Pro play.