Patch 13.18 overview

Champions you recently played

No change

Other Champions

Passive maximum Chime stacks increased, stack duration increased. W now stacks charges, cooldown increased, shrine charge time to full heal decreased.
I once heard someone say they're having "friends for dinner." And people say I'M hungry! Eat your fill with Briar on September 13, 2023 at 21:00 UTC.
Health growth increased. Passive damage to monsters increased.
R cooldown decreased.
Passive damage decreased.
R AP ratio increased.
Passive Darkin healing adjusted. Darkin R damage decreased.
E energy cost decreased. R cooldown now decreases with rank.
E bonus movement speed decreased.
Passive critical strike ratio reduction removed. W now applies passive to all enemies caught in the AoE.
W shield strength per soul increased.
Health growth decreased, base attack damage decreased.
Base health decreased, health growth increased. E cooldown increased.
See full patchnote

Items you recently played

No change

Other items

Crown of the Shattered Queen
Crown of the Shattered Queen has very few users, with only Azir landing above a 15% pick rate. The changes here are aimed at opening up its roster of users by making it a defensive item against all kinds of dives, not just ones from assassins. Additionally, the item is relatively Pro-skewed, with its strength being focused on preventing short-term burst as Pro teams are very coordinated and can deal their damage in a very short window. Finally, we’re removing some ability power from the item that helped wave clear when passively hitting minion waves but increasing its value in a team fight, which should make it a more reliable item.
Spear of Shojin
Items in League of Legends will always have a best user. It’s inevitable. What's important is for items to be balanced for a large pool of champions and that outliers are handled as needed. In Spear of Shojin's case, we're overall quite happy with its new shape as a mid-sized fighter item that asks for a longer fight commitment to make use if its ability haste, but it's a little too powerful. This patch we're further lowering the attack damage to reinforce its space as a durable item that's functional as an early purchase.
Statikk Shiv
Statikk Shiv has been on quite the balance roller coaster this year. Initially it was given a generous AP ratio to incentivize hybrid builds and was given extremely strong wave clear to help it stand out in its niche. Ultimately, both of these aspects were simply too game-warping. This patch, Statikk Shiv’s wave clear is being tuned to be more moderate but it’s receiving compensation as its overall power level is pretty reasonable.
Stormrazor
Stormrazor initially launched overpowered in 13.10, then was tuned down, and then reshaped away from being a scaling burst item. As the dust has settled and players have moved toward the correct builds for their champions, it's become clear that Stormrazor is a bit weak right now. The overall impact of its unique effects is about right, so we're tuning up its stats to be comparable to its competitors.
See full patchnote

Runes you recently played

No change

Other runes

No change
See full patchnote