Patch 13.20 overview

Champions you recently played

No change

Other Champions

Q bonus movement speed decreased. E base damage decreased.
Passive bonus attack speed after spell cast decreased. E can now critically strike, damage reduction decreased, minimum damage adjusted, on hit damage increased. R Remora health adjusted.
W cooldown decreased, shield restoration time decreased.
Health growth increased. Passive bonus total attack speed now stacks. R cooldown decreased, base damage increased, AD scaling increased.
All abilities adjusted.
Base armor decreased.
Burn damage dealt by allies now procs Milio's items. E cooldown decreased, base shield strength increased. R healing AP ratio increased.
W AP ratio increased, damage to monsters increased. E cooldown increased early. R movement speed increased, stun duration increased, magic damage increased.
Base health decreased, base movement speed decreased, attack damage growth increased.
W cooldown increased.
Q hitbox increased.
See full patchnote

Items you recently played

No change

Other items

Blighting Jewel
Blighting Jewel was nerfed in the durability update of 12.10 when all champions gained extra Magic Resist and as a result is an underpowered epic item. We don't think it needs to be weak, but still shouldn't be an item players are comfortable sitting on without upgrading all the way to Void Staff as we'd like to reserve important power spikes for full item completions.
Duskblade of Draktharr
Duskblade has proven resilient to recent nerfs and is still too powerful, getting poached by other classes more than we're comfortable with. We made some fighter adjustments a few patches ago that helped those champions find support with new builds, but now we're turning our attention to Duskblade itself. Assassins fear not: we're also buffing Youmuu's this patch so that your favorite champion should have appropriately strong lethality options in case Duskblade isn't pulling its weight any more. Ability haste and generic damage amplification are our targets now because these are the most class-agnostic stats on the item. Low health champions frequently die to assassins already and their burst combos rarely care about ability haste against an individual target. Duskblade will still have the most haste late game due to its Mythic Passive, but this will slightly reduce cases of champions poaching the item.
Lord Dominik's Regards
The current damage amplification from LDR's passive, Giant Slayer, was calculated as pre-application, meaning it triggered after things like shields and lifesteal. In this patch, we'll be moving it to pre-mitigation, which should be more intuitive to how players think about and use the item. Since this will result in a power increase for the item, we're proactively giving it a small nerf to avoid overpowering it.
Youmuu's Ghostblade
Youmuu's Ghostblade isn't pulling its weight for assassins who want to get into fights and burst their primary target quickly. Instead, it's got a few decent marksman users. Youmuu's has a strong mechanic for start-of-fight lethality, so a buff to Haunt should disproportionately buff assassins without giving as much power to marksmen.
See full patchnote

Runes you recently played

No change

Other runes

No change
See full patchnote