Patch 12.11 overview
Champions you recently played
No change
Other Champions
Passive attack speed and Lethality with rank up increased.
The Void Empress
Passive percent health burn damage decreased.
Q AD scaling decreased early and increased late, mana cost increased early and decreased late. E base damage increased and cooldown decreased.
Health growth decreased. Mana growth increased.
Q AP scaling increased, cooldown decreased. E cooldown decreased.
W cooldown increased, bonus armor/MR decreased early and now scales with ability rank. E cooldown refund from first basic attack decreased.
Q healing increased. E cooldown decreased early.
Q damage decreased in Darkin form.
Q armor and MR shred decreased, passive attack speed decreased. W percent max health damage on-hit decreased.
Base AD increased. Q damage increased.
Base health decreased. Passive damage decreased.
HP growth decreased. E base true damage on-hit decreased.
Q healing against non-champions increased. E cooldown now decreases with ability rank.
Passive maximum Life Steal value threshold increased. Q damage increased, minimum recast time decreased. W cooldown increased late. R passive armor and MR decreased.
Q healing increased. W cooldown decreased. E mana cost decreased, shield strength increased.
Base health decreased. R cooldown increased late.
E AP ratio increased, mana cost decreased.
AD growth increased. Q AD scaling increased.
Passive Mist Wraith drop rate for Senna's minion kills increased. Q slow strength decreased; slow duration decreased early and now scales with rank.
Passive healing decreased. W magic damage and AP scaling decreased. R healing per tick decreased.
W mana cost decreased, AP ratio for healing increased, cooldown decreased early. E cooldown decreased early.
Passive magic damage on-hit increased. Q heal increased. R shield strength increased.
Base health decreased. Passive updated. Q damage decreased. E damage to monsters increased. R updated.
Q healing increased, mana cost decreased and no longer increases with rank. E cooldown decreased, stun duration increased.
Q healing increased. R cooldown decreased.
Base armor decreased and armor growth increased. E cooldown increased.
W cooldown increased early. E bonus damage to monsters decreased.
Passive healing AD ratio increased. W damage increased, mana cost now decreases with rank.
Q active damage increased, charged basic attack AP ratio and damage based on target's missing health increased, slow on charged basic attacks removed. W AD scaling increased, slow strength decreased, cooldown decreased. E cooldown decreased, cooldown reduction per basic attack and crit decreased. R cooldown decreased, move speed per stack decreased, stacks per champion hit with initial cast increased.
Items you recently played
No change
Other items

Abyssal Mask

Bami's Cinder

Blade of the Ruined King

Bramble Vest

Chempunk Chainsword

Chemtech Putrifier

Crown of the Shattered Queen

Death's Dance

Everfrost

Executioner's Calling

Frostfire Gauntlet

Goredrinker

Knight's Vow

Kraken Slayer

Liandry's Anguish

Maw of Malmortius

Morellonomicon

Mortal Reminder

Night Harvester

Oblivion Orb

Randuin's Omen

Riftmaker

Spirit Visage

Sterak's Gage

Sunfire Aegis

Thornmail

Turbo Chemtank

Umbral Glaive

Zeke's Convergence