Patch 14.3 overview

Champions you recently played

No change

Other Champions

Q mana cost decreased, Stardust stacks per champion burst increased. W mana cost decreased, cooldown decreased, bonus damage during Q increased. E Stardust stack generation decreased. Recommended skill order adjusted from QEW to QWE.
Base health regeneration decreased.
Passive damage to monsters decreased, bugfix to passive. Q damage decreased.
Package duration decreased. W cooldown decreased, mana cost decreased, damage increased. Malignance no longer counts towards Eclipse’s passive.
Q damage decreased. R damage decreased.
Passive tentacle range increased, damage decreased.
R+Q Soulflare damage decreased.
Passive damage decreased. Q damage decreased.
Base mana regeneration decreased. Passive heal decreased. Q cooldown decreased, mana cost decreased. E mana cost decreased, cooldown adjusted. R cooldown increased.
Magic resistance growth increased. E heal increased, bonus attack speed increased.
Base armor increased. Q damage increased, mana cost decreased. E bonus movement speed increased. E damage decreased.
Base health decreased. Q bonus damage decreased.
Mana regeneration growth decreased. W mana cost decreased, bonus damage to monsters increased, no longer one-shot by Grubs. E mana cost increased. R QoL changes.
Q empowered attack damage increased, bonus attack speed increased. W bonus movement speed increased.
Q damage increased. E cooldown decreased.
Q QoL change.
Base health decreased. Q damage decreased.
E QoL change.
Q bonus range increased. E cooldown decreased.
Passive summon leash range decreased, summons now gain bonus movement speed when returning to Yorick. Q heal adjusted, mana cost decreased. E cast time decreased. R bonus damage when attacking Maiden’s target adjusted.
Base AD increased. R cooldown decreased. Recommended items updated.
Base armor increased, armor growth increased. W cooldown decreased.
Base mana regeneration decreased, growth increased. Q mana cost decreased. W seed charge on minion/monster takedown increased.
See full patchnote

Items you recently played

No change

Other items

Essence Reaver
With the new item system, Lethality became a much better stat for bot laners in particular. Combined with the overall game pacing differences compared to season 13, on-hit and crit marksmen have been left a bit weaker than they were before. These changes aim to bring up the power level of crit and on-hit users systemically so that they no longer feel as though Lethality is their only viable itemization option
Guinsoo's Rageblade
Like the Essence Reaver and The Collector changes this patch, this change is intended to increase the power levels of on-hit and crit marksmen as a preferable alternative to Lethality builds.
Hullbreaker
We have a bugfix to Hullbreaker this patch which should restore a key part of the item's power that was previously missing.
Kaenic Rookern
Kaenic Rookern has become the premier magic resistance item, overshadowing other options like Spirit Visage and Force of Nature. Intended to be a generic source of magic resistance, this item does need to be somewhat powerful, but we need to take it down just a notch.
Rod of Ages
With many AP champions moving onto bursty items such as Stormsurge and Shadowflame, we want to ensure that more durable options are still effective and just as appealing. There should be a slew of non-assassin AP champs willing to buy stats other than raw burst and so we want to make sure those options are enticing.
Stridebreaker
Stridebreaker has struggled to be a viable option since its de-mythicing in 14.1. And while we’ve buffed it a few times, the item is becoming dangerously close to being a pure stat stick, but we’d like for this item’s unique benefits to be a meaningful part of its strengths. With that in mind, we’re adding Tiamat to its build path and re-adding the damage on its active. That said, we’re concerned over how much burst is available in the item system at the moment, so we’re using that same Tiamat in order to make it unique against items like Ravenous and Titanic Hydra to prevent stacking. Stridebreaker stands alone as the only Tiamat item with crowd control and baseline attack speed on it, and we believe it’ll find a few users who really appreciate the item’s unique strengths.
The Collector
Like the Guinsoo’s Rageblade and Essence Reaver changes this patch, this change is intended to increase the power levels of on-hit and crit marksmen as a preferable alternative to Lethality builds.
Youmuu's Ghostblade
With more ranged champions opting to pick up Lethality in the new season, we need to dial back the amount of power they’re getting from these items. Ranged champions are using the movement speed this item is offering to keep up heavy teamfight uptime while also increasing their survivability which is a bit too much to offer on a single item for a class where movement speed is so valuable.
See full patchnote

Runes you recently played

No change

Other runes

No change
See full patchnote