
Vex
(Support)
0.1%
Popularity
47.3%
Winrate
3.6%
BanRate
Popularity History
Winrate History
BanRate History
Skill Orders

Q

W

E
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Q | Q | Q | Q | Q | |||||||||||||
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W | W | W | W | W | |||||||||||||
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E | E | E | E | E | |||||||||||||
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R | R | R |
Popularity: 52.6% -
Winrate: 45.1%
Starting Build



Popularity: 88.0%
Winrate: 43.5%
Winrate: 43.5%
Core Build




Popularity: 6.3%
Winrate: 33.3%
Winrate: 33.3%
Boots

Popularity: 82.6%
Winrate: 50.8%
Winrate: 50.8%
Final Item Options



Recent changes
Patch 14.5

Passive damage increased. E and passive interaction adjusted.
Vex doesn’t quite have the damage she needs to chain together multikills like she could last season, so we’re amping her damage when played as an anti-mobility mage.
Patch 13.17

Q base damage increased. W cooldown decreased.
Vex has been feeling more downcast than usual, so we’re looking to add a bit of pep to her step (but not too much). This patch we’re trying to buff up her early spells without amplifying her already sharp matchups, instead of touching anything that requires the enemies to be dashing, which she already does well at fighting.
Patch 12.13

Q cooldown decreased at all ranks, AP ratio increased.
Vex has been feeling extra gloomy now that she can’t burst opponents as easily. We’re adding some power back into her Mistral Bolt so she'll feel a little bit happier when she bursts her enemies (but she’d never tell anyone about it).
Patch 11.19

The Gloomist
Cast doom, gloom, and existential dread (or whatever) with Vex and her shadow on September 23!
Runes
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Popularity: 68.6% -
Winrate: 46.8%
Best Vex players
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ððððððððððððð#ðððð
EUW (#1) |
82.8% | ||||
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Ukrainiec#Kapi
EUW (#2) |
77.1% | ||||
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Akashi#FXG
EUW (#3) |
72.2% | ||||
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Apini Apidae#NA1
NA (#4) |
69.7% | ||||
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iybc9o2q#iybc9
NA (#5) |
67.9% | ||||