Diana
(Jungler, Mid)
8 matches (
Last 2 days )
46.6%
Winrate
12.5%
Winrate
(Vs Master Yi)
(Vs Master Yi)
+1,607
Gold diff @15
Skill Orders
Q
W
E
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Q | Q | Q | Q | Q | |||||||||||||
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W | W | W | W | W | |||||||||||||
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E | E | E | E | E | |||||||||||||
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R | R | R |
Popularity: 71.4% -
Winrate: 18.2%
Starting Build
Popularity: 42.9%
Winrate: 0.0%
Winrate: 0.0%
Core Build
Popularity: 33.3%
Winrate: 100.0%
Winrate: 100.0%
Boots
Popularity: 50.0%
Winrate: 25.0%
Winrate: 25.0%
Final Item Options
Recent changes
Patch 16.3
Diana has gone to the moon due to seasonal changes, and in addition to Dusk & Dawn adjustments, this nerf should make sure her power wanes.
Patch 15.21
Diana's last buff to her jungle clears overshot a bit, so we're walking it back slightly to keep her in line.
Patch 15.19
Diana is a reasonably performant mid laner but overall weak as a jungler. So we’re buffing her bespoke monster mod in order to give her clear a bit more power.
Patch 15.11
Passive monster damage increased.
After changes to AP itemization, Diana is doing well in mid but struggling in the jungle. We're giving her some extra clear speed to help her keep up now that she isn't leaning on early Fated Ashes.
Patch 15.4
Passive damage to monsters decreased. Q and W damage increased.
Diana has quickly risen in the ranks as a jungler but is currently struggling as a mid laner. We're giving her some generally helpful buffs to make her a stronger mid lane while pulling down some jungle mods with the intent to slightly nerf her there. We're specifically choosing to increase her early game flat damage as a way to open up non-assassin build paths and to reduce some of her current low-MMR skew.
Patch 14.6
Attack speed ratio increased, growth decreased. Passive bonus attack speed decreased, scaling adjusted, empowered bonus attack speed duration increased.
While Diana has been successful as an assassin in the mid lane this season, Jungle Diana has suffered due to her need to be an auto attacker. This patch, we're amping up her synergy with sustained combat builds without giving too much extra power to bursty ones.
Patch 13.14
W shield strength increased, damage per orb increased. E magic damage increased.
Diana has been weak since our adjustments to her and her tank build. This has become a little more apparent over the last few patches to the point where she's deserving of a buff. In this patch we’re buffing Diana's carry potential so that she's more able to convert leads into wins. More specifically we’re looking to shore up her higher damage builds as well as a bit of early jungle health/laning power.
Patch 12.16
Passive cleave damage decreased. E AP scaling increased.
Diana has been finding success with tanky builds recently. While AP bruisers should be able to flex into more durable itemizations, we want to make sure they’re still rewarded when opting for riskier, full damage builds. We’re shifting her numbers so that her tank builds do a bit less damage and her AP-heavy builds do a bit more.
Patch 12.1
Passive AP ratio and monster damage ratio increased.
Many have come to enjoy Diana jungle since our changes earlier this year, even while she's been distinctly underpowered. We're putting some power back into that role while giving her a bit of a buff that she can also use in mid.
Patch 11.16
Passive damage to non-epic monsters decreased.
Since our 11.8 changes, Diana’s become a popular jungle pick, and a powerful one at that, especially in competitive play. Although we’re happy that Diana’s found a second home, she’s a little too strong. To nudge down her jungle strength, we’re nerfing her jungle clear.
Patch 11.9
Base armor growth and health regen reduced. Passive bonus attack speed reduced early.
Our buffs to Diana's passive in 11.8 helped her rise up the ranks in mid and jungle. Players are enjoying the spice she brings to the jungle, so we're gently pulling back on her clear speeds and in lane durability.
Runes
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Popularity: 80.0% -
Winrate: 50.0%
Best Diana players
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ĐeBelly#TAG
LAN (#1) |
73.2% | ||||
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Nidnraund#RANK1
LAN (#2) |
64.9% | ||||
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DrINGVrgVOLADORA#LAN
LAN (#3) |
64.9% | ||||
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Té Chai#CHAI
LAN (#4) |
64.9% | ||||
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Suspiros#777
LAN (#5) |
81.0% | ||||