9.5%
Popularity
46.1%
Winrate
54.6%
Ban Rate
Popularity History
Winrate History
Ban Rate History
Skill Orders
Q
E
W
|
|
||||||||||||||||||
|
|
Q | Q | Q | Q | Q | |||||||||||||
|
|
W | W | W | W | W | |||||||||||||
|
|
E | E | E | E | E | |||||||||||||
|
|
R | R | R |
Popularity: 66.0% -
Winrate: 45.3%
Starting Build
Popularity: 65.7%
Winrate: 48.0%
Winrate: 48.0%
Core Build
Popularity: 11.2%
Winrate: 47.2%
Winrate: 47.2%
Boots
Popularity: 74.0%
Winrate: 46.9%
Winrate: 46.9%
Final Item Options
Locke Pro Players Builds
|
Mercy9
11 /
8 /
5
|
VS
|
|
|
Q
E
W
|
|
|
Envy
24 /
5 /
8
|
VS
|
|
|
Q
W
E
|
|
|
Envy
8 /
7 /
6
|
VS
|
|
|
Q
W
E
|
|
|
Envy
12 /
2 /
4
|
VS
|
|
|
Q
W
E
|
|
|
Envy
8 /
5 /
5
|
VS
|
|
|
Q
W
E
|
|
Recent changes
Patch 16.15
Locke continues to climb the mastery curve, so we’re continuing nerfs to keep him in line. Particularly, we observe his early game to be clearly over, even for a snowball reliant assassin, and we also want to avoid W 2nd max as optimal as it gives him too much safety for the risks he should need to take.
Patch 16.14
Locke's release has gone relatively smoothly, and we are now tuning him down a bit as players have had time to pick him up. We want to open up more counterplay by reducing how long he can pressure with his Q. And we're bumping down the healing on his W because he's not an enchanter, after all.
Runes
|
|
|||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
|
|
|||||||||
|
|
|
|
|||||||||
|
|
|
|
|||||||||
|
|
|
|
|||||||||
|
|
|||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
|
|
|||||||||
|
|
|
|
|||||||||
|
|
|
|
|||||||||
|
|
|
|
|||||||||
|
|
|
|
|||||||||
|
|
|
|
|||||||||
Popularity: 48.4% -
Winrate: 45.4%
Best Locke players
|
Sett55Boss#8318
EUW (#1) |
87.5% | ||||
|
pinturatelechea#pili
TR (#2) |
90.0% | ||||
|
LOWCKEY#LOCKE
BR (#3) |
85.5% | ||||
|
Johnny Štulić#azra
EUNE (#4) |
78.6% | ||||
|
Reborenth#LAS
LAS (#5) |
76.4% | ||||