Talon
(Jungler, Middle Lane)
429 matches (
Laatste 2 dagen )
48.5%
Winrate
47.8%
Winrate
(Vs Sejuani)
(Vs Sejuani)
+773
Gold diff @15
Skill orders
W
Q
E
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Q | Q | Q | Q | Q | |||||||||||||
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W | W | W | W | W | |||||||||||||
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E | E | E | E | E | |||||||||||||
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R | R | R |
Populariteit: 50.0% -
Winrate: 46.5%
Begin items
Populariteit: 27.3%
Winrate: 42.0%
Winrate: 42.0%
Kern Items
Populariteit: 8.1%
Winrate: 55.2%
Winrate: 55.2%
Boots
Populariteit: 47.7%
Winrate: 49.5%
Winrate: 49.5%
Eind items
Talon Pro Players Builds
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Comp
9 /
11 /
8
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VS
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W
Q
E
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Recente veranderingen
Patch 15.22
Talon is running (front-flipping) the jungle right now, especially with the newly-buffed Axiom Arc. By comparison, he’s pretty fair in mid, so we’re just looking to give him some jungle-specific nerfs without hurting his viability mid.
Patch 14.24
Base MR decreased. Passive monster damage modifier decreased.
Talon's been a truly excellent jungler and mid laner in higher-skilled play so we need to take a bit of pep out of his step. We're pulling back some of his extremely fast mid-game jungle clear and abnormally high magic resist which should be impactful nerfs to both his jungle and mid gameplay.
Patch 14.21
W damage increased.
Talon doesn’t have quite enough damage to ply his trade in mid lane, so we’re bumping his damage to give him more assassination possibilities.
Patch 14.15
Q dash now lands closer to target.
Talon is slightly weaker than he should be and he’s got a frustration-point where his spells can sometimes betray him. We’re buffing his Q to dash toward his opponent in almost all cases to help him get that follow-up basic attack.
Patch 14.12
Q cast time now scales with attack speed.
Mid Talon has been having quite a bad time while jungle Talon has been just okay. We're adding a small buff on Q that both roles will enjoy equally, while also adding a little more damage to his Rake to help his consistent harass in lane .
Patch 13.24
Ranged Q now also resets Talon's attack timer.
Consistency is key.
Patch 13.6
Base mana increased. Passive base damage increased, AD ratio increased. W mana cost decreased.
Talon currently struggles to interact with the minion wave in oppressive mid-lane matchups a little too much. These changes should allow him to have more mana to farm with his Rake from a distance while helping his passive damage with base power and ratio buffs. Jungle Talon has fewer mana issues, so this shouldn't affect him as much.
Patch 12.2
W monster damage ratio decreased.
We introduced Talon jungle in 11.18 in hopes of bringing new players and playstyles into the jungle. He ended up becoming one of the stronger jungle assassins, especially in Elite play where his mobility, damage, and clear speed are almost unmatched. He's still extremely fun as a flex pick, but we also understand that his current state has very few weaknesses, which can be frustrating to play against. In turn, we're heavily nerfing his clear speed to tune him down. He'll still be viable there and will keep his high-mobility edge, but you might need to think a little longer before jumping into the jungle with him.
Patch 11.18
Q base damage decreased late. W now deals bonus damage vs monsters.
We're attempting to introduce some new assassin-y options into the jungle meta. Talon's got a clear advantage here with his high-mobility E—hardcore parkour!—so increasing his clear speed should make him a reasonable option in the role. Talon mid is also getting a little too powerful, so we're dulling his blades in late game a smidge.
Patch 11.12
W initial damage decreased; and return damage increased.
Since our 11.10 nerfs, Talon’s settled in well—he’s about as strong as before in Elite play. We’re giving him another tap down by shifting power away from the initial part of his W and slightly lowering its overall scaling. To balance also giving a small boost to the second half of Rake, which is easier to dodge.
Patch 11.10
Q bonus AD damage ratio decreased.
Talon’s been raking it in as the premier mid lane roamer in Elite play. He’s able to pack a punch in lane, then dash and slash his enemies in the next lane over. We’re slowing down his roll by lowering some of his upfront burst and dialing down how much he spikes for each successful gank.
Patch 11.4
W cooldown now scales; bonus damage ratio increased.
Talon has been struggling to get his blades on people, so we're letting him have some more access to his tools at range.
Runes
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Populariteit: 66.1% -
Winrate: 54.7%
Beste Talon summoners
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Deavisia#akros
BR (#1) |
96.1% | ||||
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PULTO DE RAÇA#Cryy
BR (#2) |
84.0% | ||||
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Koxtroll#uwu
EUNE (#3) |
81.6% | ||||
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千命門#TW3
TW (#4) |
77.8% | ||||
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yetis arkamdan#nrcst
TR (#5) |
77.4% | ||||
Mastery points rangschikking
| 1. | 12,083,998 | |
| 2. | 9,203,549 | |
| 3. | 8,699,919 | |
| 4. | 8,105,859 | |
| 5. | 7,512,816 | |