Katarina
Katarina (Middle Lane)
5 matches ( Laatste 2 dagen )
50.0%
Winrate
40.0%
Winrate
(Vs Rammus)
+1,082
Gold diff @15

Skill orders

Bouncing Blade
Q
Shunpo
E
Preparation
W
Voracity
Bouncing Blade
Q Q Q Q Q
Preparation
W W W W W
Shunpo
E E E E E
Death Lotus
R R R
Populariteit: 42.9% - Winrate: 44.8%

Begin items

Stealth Ward
Long Sword
Refillable Potion
Populariteit: 50.0%
Winrate: 100.0%

Kern Items

Blasting Wand
Lich Bane
Hextech Gunblade
Shadowflame
Populariteit: 25.0%
Winrate: 0.0%

Boots

Sorcerer's Shoes
Populariteit: 62.5%
Winrate: 20.0%

Eind items

Blade of The Ruined King
Kraken Slayer

Katarina Pro Players Builds

Katarina Pro Players Builds

Recente veranderingen

Patch 15.20
Katarina
Despite Katarina feeling oppressive in the mid-game, she's been having a hard time actually converting her snowballs into wins. This is true even in the hands of her most dedicated mains. So, we're going to play up some of her resilience in lane so that she can find more success battling her lane opponent.
Patch 15.18
Katarina
Katarina struggles in a gamemode with only 2 opponents, so we're adjusting her passive to fully reset her ultimate while giving her some more force behind her basic abilities.
Patch 14.22
Katarina
E and R cooldowns decreased at lower ranks.
Katarina lost a fair bit from the Sorcerer's Shoes flat penetration nerf and is a little weak right now, so we'd like to give her some power back. We're going to give her more opportunities to chunk out her opponents without increasing her short-term burst, which already seems high enough.
Patch 14.17
Katarina
Q damage decreased.
The last patch changes to Katarina helped out her AP builds a ton while not having on-hit go out of control. As players have switched over to her more performant Lich Bane builds, Katarina’s performing a little better than she’s meant to, so we’re walking back half of the Q buff we delivered last patch.
Patch 14.16
Katarina
Q damage increased. E damage decreased. R on-hit effectiveness decreased.
As it stands today, the majority of Katarina players are building AP and opting to max Q first, despite E max and AD on-hit builds being statistically better. In order to better match Katarina to how players want to build her, we'll be shifting some of her power from E-max and on-hit builds into Q-max AP builds.
Patch 13.7
Katarina
Passive AP ratio increased. R base AD ratio decreased, attack speed scaling increased.
Katarina's various builds require some re-tuning occasionally. We are giving AP builds a slight buff so they stand clearly above the other builds as her primary playstyle, and also buffing the AD+AS builds as those aren’t performing well at the moment.
Patch 12.12
Katarina
Passive AD ratio decreased. E base damage increased, AD ratio decreased. R attack speed ratio increased, on-hit effectiveness increased.
Bruiser and tank builds shouldn't work well on someone like Katarina, a hyper-mobile resetting assassin. We're making some slight adjustments to discourage only those itemizations.
Patch 11.10
Katarina
Base movement speed decreased.
Katarina’s been terrorizing Skilled play, so we're adjusting her roaming prowess due to the impact it can have on higher-leveled matches.
Patch 11.4
Katarina
R on-hit damage ratio now scales; damage per knife increased.
After our 11.2 adjustments to make Kraken Slayer work with on-hit damage modifiers, champs like Katarina and Urgot are in need of some tuning. We’ve noticed that players really enjoy playing on-hit builds with these champions, and even if they’re not on-meta, we believe they should be viable. Prior to the Kraken changes, a significant number of Katarina’s and Urgot’s builds were on-hit, but they also had significantly lower win rates in comparison to their traditional build. These changes should bring those builds up to roughly where they were before.

Runes

Electrocute
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Sixth Sense
Grisly Mementos
Deep Ward
Treasure Hunter
Relentless Hunter
Ultimate Hunter
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
+9 Adaptive Force
+10% Attack Speed
+8 Ability Haste
+9 Adaptive Force
+2.5% Move Speed
+10-180 Health (based on level)
+65 Health
+15% Tenacity and Slow Resist
+10-180 Health (based on level)
Populariteit: 100.0% - Winrate: 25.0%